Differential-based Fantasy-sports Gaming

  • Published: Feb 26, 2015
  • Earliest Priority: Aug 20 2013
  • Family: 2
  • Cited Works: 0
  • Cited by: 0
  • Cites: 5
  • Additional Info: Full text

A set of projected performance data for an upcoming performance of real-world athletes is used to create a projected point value corresponding to the projected performance of each real-world athlete. A user of a client device selects one or more athletes that the user deems most likely to improve on their projected points. When the real-world games begin, a difference between the projected fantasy- sports point totals (which may be equalized by providing a handicap) is used to declare a winner of the fantasy-sports game.

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Document History
  • Publication: Feb 26, 2015
  • Application: Aug 20, 2014
    WO US 2014/0051889 W
  • Priority: Aug 20, 2013
    US US 201361867714 P

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