System And Method For Machine Learning Based User Application

  • Published: Aug 3, 2017
  • Earliest Priority: Sep 06 2007
  • Family: 1
  • Cited Works: 0
  • Cited by: 7
  • Cites: 0
  • Additional Info: Full text
Abstract

The invention synthesizes a social network, electronic commerce (including performance based advertisement and electronic payment), a mobile internet device and a machine learning algorithm(s), utilizing a classical computer or a quantum computer enhanced machine learning algorithm(s), utilizing a quantum computer. The synthesized social commerce further dynamically integrates stored information, real time information and real time information/data/image(s) from an object/array of objects (Internet of Things (IoT)). The machine learning algorithm(s), utilizing a classical computer can include a software agent, a fuzzy logic algorithm, a predictive algorithm, an intelligence rendering algorithm and a self-learning (including relearning) algorithm.


Claims
Owners (US)

Information currently unavailable.

CPC Classifications
Download PDF
Document Preview
Document History
  • Publication: Aug 3, 2017
  • Application: Apr 5, 2017
    US US 201715530996 A
  • Priority: Apr 5, 2017
    US US 201715530996 A
  • Priority: Jun 1, 2016
    US US 201614999601 A
  • Priority: Jun 1, 2015
    US US 201562230249 P
  • Priority: Apr 16, 2012
    US US 201213448378 A
  • Priority: Apr 15, 2011
    US US 201161517204 P
  • Priority: Jan 31, 2011
    US US 93138411 A
  • Priority: Oct 5, 2010
    US US 40450410 P
  • Priority: Sep 25, 2008
    US US 23828608 A
  • Priority: Dec 6, 2007
    US US 95200107 A
  • Priority: Sep 6, 2007
    US US 97048707 P

Download Citation


Sign in to the Lens

Feedback